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Ultimately, the monkeys in the Do Not Feed the Monkeys game are adapting to their new environment. Metropolitans are a type of monkey which are monkeys that are territorial and competitive. Both groups are known for the aggression that they present in the study site.
The monkey does not intend to hurt you. The monkey will not believe anything until it sees it firsthand. When a monkey sees an opponent coming, it makes a loud alarm to warn its troop that danger is approaching. If, however, the danger moves quickly, the monkey will generally not gather information about the exact nature of the danger. Monkeys will also not gather information about stranger danger if it comes directly after being controlled in a \"capture the flag\" game. Another interesting fact about monkey communication (Figure S4): if you find a new piece of food, the monkeys will probably not inform the other monkeys that the food is there and that is their favorite food. Other monkeys will be far away from the group. They are simply not interested in discussing this detail. Finally, research shows that monkeys do not note the faces of monkeys they see. It is thus not surprising that you have to search around the house with your hidden camera to find the monkey. He might not be in the living room.
One of the key attributes that differentiates great scientists from mere scientists is a special motivation to curiosity. Unsolved questions, of which there are seemingly few, tend to drive scientists to go beyond the bullseye, so to speak, and into an increasingly ever-widening circle, which ultimately leads into a full display of what Michael Faraday called extbf{\"curiouser and curiouser\".} 7211a4ac4a